Chemical creation has internal/mental side effects for him like lack of focus, disorientation, and migraines. Their intensity grows depending on factors such as the complexity of the toxin, how long he works on it uninterrupted and how new or different it is from other scaffolded material.
Toxikinesis- Chemical Alteration/Destruction: Altering or destroying toxins that already exist is Juns strong point. He can do it much more quickly and reliably. That being said, he still has to consider the complexity and prior knowledge when tackling a project. In a fight, whenever possible, he takes a guess or tries to identify toxins that are already in a rivals body and alters from there to get the desired effect.
His most common side effects in this area of toxikinesis are physiological/external side effects. These include nausea, vomiting, joint and muscle aches, and weakness. If he takes too long to identify or destroy a toxin he comes in contact with, he can hit a point of no return in which he will suffer the consequences of the toxin himself. For example, if he takes too long to repurpose the compounds in psilocybin, he will experience a full trip as naturally as anyone else. This can lead to any manner of horrors, not excluding death or other long term effects.
Imperviousness is his newest ability and is still in its beginning stages. He is still having a lot of difficulty controlling it and has found that putting himself in dangerous situations where he doesn't have time to think has given him the best results. This has already resulted in a few injuries and scars. Any significant damage (injuries that would require stitches and/or a doctors visit) has knocked him into unconsciousness. Any lower level of injury or further practice results in aching joints, soreness, and sometimes headaches.
Chemical creation has internal/mental side effects for him like lack of focus, disorientation, and migraines. Their intensity grows depending on factors such as the complexity of the toxin, how long he works on it uninterrupted and how new or different it is from other scaffolded material.
Toxikinesis- Chemical Alteration/Destruction: Altering or destroying toxins that already exist is Juns strong point. He can do it much more quickly and reliably. That being said, he still has to consider the complexity and prior knowledge when tackling a project. In a fight, whenever possible, he takes a guess or tries to identify toxins that are already in a rivals body and alters from there to get the desired effect.
His most common side effects in this area of toxikinesis are physiological/external side effects. These include nausea, vomiting, joint and muscle aches, and weakness. If he takes too long to identify or destroy a toxin he comes in contact with, he can hit a point of no return in which he will suffer the consequences of the toxin himself. For example, if he takes too long to repurpose the compounds in psilocybin, he will experience a full trip as naturally as anyone else. This can lead to any manner of horrors, not excluding death or other long term effects.
Imperviousness is his newest ability and is still in its beginning stages. He is still having a lot of difficulty controlling it and has found that putting himself in dangerous situations where he doesn't have time to think has given him the best results. This has already resulted in a few injuries and scars. Any significant damage (injuries that would require stitches and/or a doctors visit) has knocked him into unconsciousness. Any lower level of injury or further practice results in aching joints, soreness, and sometimes headaches.